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 libode3-devel: Static libraries and headers for libode3

Name:libode3-devel
Release:0.13-2mamba
Architecture:i586
Group:Development/Libraries
Description:ODE is an open source, high performance library for simulating rigid body dynamics.
ODE is fully featured, stable, mature and platform independent with an easy to use C/C++ API.
It has advanced joint types and integrated collision detection with friction.
ODE is useful for simulating vehicles, objects in virtual reality environments and virtual creatures.
It is currently used in many computer games, 3D authoring tools and simulation tools.

This package contains static libraries and header files need for development.
Size:1.88 MB
Download:libode3-devel-0.13-2mamba.i586.rpm
Source RPM:libode3
Provides:pkgconfig(ode)[=0.13] libode3-devel[=0.13-2mamba]
Requires:/bin/sh(bash|dash) libode3[=0.13-2mamba] pkgconfig
RPM requirements:/bin/sh(bash|dash) libode3 pkg-config
Required by:
Build required by:
Filenames:/usr/bin/ode-config /usr/include/ode /usr/include/ode/collision.h /usr/include/ode/collision_space.h /usr/include/ode/collision_trimesh.h /usr/include/ode/common.h /usr/include/ode/compatibility.h /usr/include/ode/contact.h /usr/include/ode/error.h /usr/include/ode/export-dif.h /usr/include/ode/mass.h /usr/include/ode/matrix.h /usr/include/ode/memory.h /usr/include/ode/misc.h /usr/include/ode/objects.h /usr/include/ode/ode.h /usr/include/ode/odeconfig.h /usr/include/ode/odecpp.h /usr/include/ode/odecpp_collision.h /usr/include/ode/odeinit.h /usr/include/ode/odemath.h /usr/include/ode/odemath_legacy.h /usr/include/ode/precision.h /usr/include/ode/rotation.h /usr/include/ode/threading.h /usr/include/ode/threading_impl.h /usr/include/ode/timer.h /usr/lib/libode.a /usr/lib/libode.la /usr/lib/libode.so /usr/lib/pkgconfig/ode.pc

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