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 libSDL_sound: A library that handles the decoding of several popular sound file formats, such as .WAV and .MP3

Name:libSDL_sound
Release:1.0.3-5mamba
Architecture:arm
Group:System/Libraries
Description:SDL_sound is a library that handles the decoding of several popular sound file formats, such as .WAV and .MP3. It is meant to make the programmer's sound playback tasks simpler. The programmer gives SDL_sound a filename, or feeds it data directly from one of many sources, and then reads the decoded waveform data back at her leisure. If resource constraints are a concern, SDL_sound can process sound data in programmer-specified blocks. Alternately, SDL_sound can decode a whole sound file and hand back a single pointer to the whole waveform. SDL_sound can also handle sample rate, audio format, and channel conversion on-the-fly and behind-the-scenes, if the programmer desires.
Size:253.79 KB
Download:libSDL_sound-1.0.3-5mamba.arm.rpm
Source RPM:libSDL_sound
Provides:libSDL_sound-1.0.so.1 libSDL_sound[=1.0.3-5mamba]
Requires:libFLAC.so.8 libSDL-1.2.so.0 libSDL_sound-1.0.so.1 libc.so.6 libc.so.6(GLIBC_2.4) libdirect-1.4.so.6 libdirectfb-1.4.so.6 libdl.so.2 libfusion-1.4.so.6 libm.so.6 libm.so.6(GLIBC_2.4) libmikmod.so.2 libmodplug.so.1 libogg.so.0 libphysfs.so.1 libpthread.so.0 libpthread.so.0(GLIBC_2.4) libspeex.so.1 libstdc++.so.6(gcc6-c++|libstdc++6) libts-1.0.so.0 libvorbis.so.0 libvorbisfile.so.3 libz.so.1
RPM requirements:libflac libSDL glibc libdirectfb6 glibc libdirectfb6 glibc libmikmod2 libmodplug libogg libphysfs glibc libspeex libstdc++.so.6(gcc6-c++|libstdc++6) libts1 libvorbis libz
Required by:libopenal(arm) libSDL_sound-devel(arm)
Build required by:
Filenames:/usr/bin/playsound /usr/bin/playsound_simple /usr/lib/libSDL_sound-1.0.so.1 /usr/lib/libSDL_sound-1.0.so.1.0.2 /usr/share/doc/libSDL_sound-1.0.3 /usr/share/doc/libSDL_sound-1.0.3/COPYING /usr/share/doc/libSDL_sound-1.0.3/CREDITS /usr/share/doc/libSDL_sound-1.0.3/README /usr/share/doc/libSDL_sound-1.0.3/TODO

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