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 libode: An open source, high performance library for simulating rigid body dynamics

Name:libode
Release:0.16-1mamba
Architecture:i586
Group:System/Libraries
Description:ODE is an open source, high performance library for simulating rigid body dynamics.
ODE is fully featured, stable, mature and platform independent with an easy to use C/C++ API.
It has advanced joint types and integrated collision detection with friction.
ODE is useful for simulating vehicles, objects in virtual reality environments and virtual creatures.
It is currently used in many computer games, 3D authoring tools and simulation tools.
Size:1.34 MB
Download:libode-0.16-1mamba.i586.rpm
Source RPM:libode
Provides:libode.so.8 libode[=0.16-1mamba]
Requires:/sbin/ldconfig /sbin/ldconfig libc.so.6 libc.so.6(GLIBC_2.0) libc.so.6(GLIBC_2.1.3) libgcc_s.so.1(libgcc|libgcc6) libgcc_s.so.1(GCC_3.0)(libgcc|libgcc6) libm.so.6 libm.so.6(GLIBC_2.0) libpthread.so.0 libpthread.so.0(GLIBC_2.0) libpthread.so.0(GLIBC_2.1) libpthread.so.0(GLIBC_2.3.2) libpthread.so.0(GLIBC_2.3.3) librt.so.1 librt.so.1(GLIBC_2.2) libstdc++.so.6(gcc6-c++|libstdc++6) libstdc++.so.6(CXXABI_1.3)(gcc6-c++|libstdc++6) libstdc++.so.6(CXXABI_1.3.8)(gcc6-c++|libstdc++6) libstdc++.so.6(CXXABI_1.3.9)(gcc6-c++|libstdc++6) libstdc++.so.6(GLIBCXX_3.4)(gcc6-c++|libstdc++6)
RPM requirements:ldconfig glibc libgcc_s.so.1(libgcc|libgcc6) libgcc_s.so.1(GCC_3.0)(libgcc|libgcc6) glibc libstdc++.so.6(gcc6-c++|libstdc++6) libstdc++.so.6(CXXABI_1.3)(gcc6-c++|libstdc++6) libstdc++.so.6(CXXABI_1.3.8)(gcc6-c++|libstdc++6) libstdc++.so.6(CXXABI_1.3.9)(gcc6-c++|libstdc++6) libstdc++.so.6(GLIBCXX_3.4)(gcc6-c++|libstdc++6)
Required by:libode-devel(i586)
Build required by:
Filenames:/usr/lib/libode.so.8 /usr/lib/libode.so.8.0.0 /usr/share/doc/libode-0.16 /usr/share/doc/libode-0.16/LICENSE-BSD.TXT /usr/share/doc/libode-0.16/LICENSE.TXT

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