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 libode3: An open source, high performance library for simulating rigid body dynamics

Name:libode3
Release:0.13-2mamba
Architecture:x86_64
Group:System/Libraries
Description:ODE is an open source, high performance library for simulating rigid body dynamics.
ODE is fully featured, stable, mature and platform independent with an easy to use C/C++ API.
It has advanced joint types and integrated collision detection with friction.
ODE is useful for simulating vehicles, objects in virtual reality environments and virtual creatures.
It is currently used in many computer games, 3D authoring tools and simulation tools.
Size:1.24 MB
Download:libode3-0.13-2mamba.x86_64.rpm
Source RPM:libode3
Provides:libode.so.3()(64bit) libode3[=0.13-2mamba]
Requires:/sbin/ldconfig(ldconfig|ldconfig-multilib) /sbin/ldconfig(ldconfig|ldconfig-multilib) libc.so.6()(64bit) libc.so.6(GLIBC_2.14)(64bit) libc.so.6(GLIBC_2.2.5)(64bit) libgcc_s.so.1()(64bit) libgcc_s.so.1(GCC_3.0)(64bit) libm.so.6()(64bit) libm.so.6(GLIBC_2.15)(64bit) libm.so.6(GLIBC_2.2.5)(64bit) libpthread.so.0()(64bit) libpthread.so.0(GLIBC_2.2.5)(64bit) libstdc++.so.6()(64bit)(gcc6-c++|libstdc++6) libstdc++.so.6(CXXABI_1.3)(64bit)(gcc6-c++|libstdc++6) libstdc++.so.6(GLIBCXX_3.4)(64bit)(gcc6-c++|libstdc++6)
RPM requirements:/sbin/ldconfig(ldconfig|ldconfig-multilib) glibc libgcc glibc libstdc++.so.6()(64bit)(gcc6-c++|libstdc++6) libstdc++.so.6(CXXABI_1.3)(64bit)(gcc6-c++|libstdc++6) libstdc++.so.6(GLIBCXX_3.4)(64bit)(gcc6-c++|libstdc++6)
Required by:libode3-devel(x86_64)
Build required by:
Filenames:/usr/lib64/libode.so.3 /usr/lib64/libode.so.3.1.0 /usr/share/doc/libode3-0.13 /usr/share/doc/libode3-0.13/LICENSE.TXT /usr/share/doc/libode3-0.13/README.txt

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